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Discussion Starter #1
Our themes depend on which house we get to work with this year in our haunt.
There are a bunch of houses so we're not sure which one we'll be assigned with.
If we get the one we're hoping to get, the theme will be an old decrepit house in the woods where a guy lives who likes to take people in who happen to pass by and he kills them or tortures them or whatever.
If we get any other different house we'll be doing a menatal institute theme, and it will be said that the power went off and all of the room doors unlocked, releasing everyone into the halls of the institute.

So far some ideas I have are that if we do the madman in the woods theme I'm going to line the floors with walnut shells and play Cicada sounds so it's like you're stepping on bugs or whatever and if we do the mental institute them we're going to have it pitch black and you have to navigate through with a flashlight (one given to each group and collected at the end).


What do you guys think of those ideas and do you have any other good ideas for those themes?
 

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Both sound good.

I have seen a room set-up with blood splatters and a torso on the table with guts. Usually, it is a real person moaning and holding some intestines. There is a tall cabinet in the room where a person is hiding, then busts the doors open weilding a chain saw.
 

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I'd be a little nervous about people slipping/falling not being able to see and stepping on something that they can lose balance on...
 

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I like the ideas and would have to set up a meat shop like in TCM with either house.

But what do you mean by assigned house? whats the story there?
 

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Discussion Starter #5
Our haunt, The Spooky Walk, is really really big. It's at this big camp for disabled kids (open in the summer) and the Spooky Walk raises money for them. There's four or five cabins, plus a long trail through the woods and a pirate exhibit down on the lake, so we aren't sure which cabin we'll be able to get to work with. One of them is closer to the woods and the others are in the open, so if we get the one closest to the woods we'll do the madman theme. If we get the others, we'll do the institute theme.

If you go to my YouTube account, youtube.com/ericstriffler, you can see the videos I shot of the whole haunt during the day for this past year.
 

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The chainsaw is the most famous haunted house cliche.... it almost annoys me how much its used but it scares EVERYONE. If you were going to do the cabin theme then I would suggest a "bloody workshop" theme.... toss some body parts around and some blood (corn syrup + red dye, incase you didn't know) Do you know how to do the torso/head on a table illusion. I did that last year in my haunt and it amazed everyone!
 

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The shells on the floor would be relatively safe if there's a low-nap carpet or tacked-down astroturf on the ground... if you do that, let them crunch along in the dark listening to the "bugs" for several paces, and then have some lengths of string with knotted ends hanging from the ceiling anywhere from about 5'6" to 6' off the ground. The ends will just graze the tops of their heads, so right when you've established that they're walking thru bug city they get these little taps and tickles in their hair. It works like a charm, they go totally spaz.
 

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Discussion Starter #11
Yesss we're going to do that AND we're going ot have two ankle ticklers set up on each side of the hallway hopefully. That, plus the shells (and yes I planned on putting something down first A.) for safety and B.) for easier cleanup), the strings hanging down, and loud cicada noises playing should really creep everyone out.

:D
 

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Discussion Starter #13
ANd that's only one of many ideas haha.
The one I just started toying with in my head is the idea of a shrinking hallway, in the sense that it gets thinner and thinner until you have to walk one at a time.
It will be collapsible though for those..."larger" guests haha.
We'll be able to pull one of the walls back from behind it so that we can move it if we have to,
but I'm trying to think of the best way to go about doing that without having to move it back too much.

My friend said he would bug out haha,
but I'll need to work on it to make it safe.
 

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for the walls. that way they can be narrow and stretch for the larger guests. then no one has to move walls at all, freeing up actors.
 

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Discussion Starter #17
Ooooh true!
Well I'm not sure.
I want the walls to be solid so it freaks everyone out.
But I want to have one movable that's just got something heavy in the way of it that can be moved to move the wall.

I don't know though, that's a good idea too.
I'll have to think about it.
Thanks though. :D
 

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Discussion Starter #18
Oh and also today I had a cool idea for the part with the bugs (which I might mix in with the skinny hallway so you feel enclosed AND you feel like there's bugs everywhere) and that idea is to stick feathers to the walls in that part. In the dark (pitch black most likely) it will feel very confusing and add to the effect I think.

We're going for disorientation and confusion in our exhibits over cheap BOO scares. We have those of course, but they're mixed in with the confusion.
 

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My suggestion would be to watch a bunch of movies for inspiration. Like Hostel.

Going with the mental institution one... you could have a room with an escaped patient dressing up as a doctor and doing something horrible to the real doctor that he strapped down to the table. Have another patient or two cheering him on. Then when they realize that someone is watching them, they quickly slam the door and you hear some awful scream and maniacal giggles.

Just a thought.
 

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Discussion Starter #20
I was disappointed by Hostel, but the idea of that is very creepy.
They just HAD to add in the first hour of softocre porn into it...

But anyway haha yeah we could do something along those lines.
If we do the mental hospital I want it to be more like...creepy and unnerving than gross and gory. For example I want to have a room with a guy just standing there, and then the lights go out and when they come back on he's gone. I think that's fairly creepy.
 
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